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Devlog
Voxel Tycoon Pre-Alpha
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Devlog
Coming in 0.85: A new way to set up a schedule
March 13, 2021
by
Voxel Tycoon Devs
3
With 0.85, the Vehicle Window receives a huge facelift. Some changes are already obvious, but let’s switch to Edit mode and see what it reveals. Stops and orders From 0.85, you can set multiple orde...
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Coming in 0.85: Logistics network
March 13, 2021
by
Voxel Tycoon Devs
5
With the 0.85 update (aka Steam Early Access release ) coming real soon, we want to introduce to you what it brings to the table. This devlog entry will be the first in a series where we cover the new...
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August development update
September 07, 2020
by
Voxel Tycoon Devs
9
As you may already know, Voxel Tycoon is just one update away from hitting Steam Early Access. And this time, we mean it! This will differ quite a bit from our usual updates, though. A successful Stea...
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Patch 0.84 introduces remappable controls, plus a bunch of improvements and fixes, and brings us one step closer to Steam Early Access.
June 04, 2020
by
Voxel Tycoon Devs
4
Full changelog: https://voxeltycoon.xyz/changelog...
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Patch 0.83 is available: Mod Browser upgrade and Walk Mode! 🚶♀️
May 17, 2020
by
Voxel Tycoon Devs
2
Full changelog: https://voxeltycoon.xyz/changelog...
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Building tools UI is finally here!
May 12, 2020
by
Voxel Tycoon Devs
3
Full changelog: https://voxeltycoon.xyz/changelog...
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Shuttle trains support, plus other minor improvements and fixes in the just-released 0.81 update!
April 25, 2020
by
Voxel Tycoon Devs
4
Trains now can switch direction without turning around in place! Switching takes much less time; however, if a train doesn't have a cab facing in the moving direction, its maximum speed will be greatl...
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Headquarters Update is here! Also, this is the last update before the Steam Early Access release!
March 31, 2020
by
Voxel Tycoon Devs
2
Full changelog: https://voxeltycoon.xyz/changelog#0.80...
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Day/night cycle, C# modding, and a bunch of other improvements and fixes in the last update this year!
March 31, 2020
by
Voxel Tycoon Devs
1
Full changelog: https://voxeltycoon.xyz/changelog#0.79...
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Mass vehicle management is finally here 🙌 Also, there's a new biome🌳, and more!
December 05, 2019
by
Voxel Tycoon Devs
8
It's great to be back! Please welcome the newest addition to Voxel Tycoon — you can finally see all your vehicles at a glance, massively send them to depots, and assign routes. Also, there's a new b...
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Version 0.77 has arrived! World generator settings, win game screen, new modding capabilities, languages, and more!
September 12, 2019
by
Voxel Tycoon Devs
10
#release-notes
Due to significant internal changes in preparation for passenger transportation, this build may contain more bugs than usual. Please report any occasion to us! GAMEPLAY Added more new game settings al...
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Version 0.72 has arrived! Difficulty settings, UX improvements, bug fixes, and more
August 22, 2019
by
Voxel Tycoon Devs
1
#release-notes
GAMEPLAY Added various difficulty settings to make the life a bit easier for you (or harder) Previous level of difficulty can be obtained by playing on Hard Added refunds for demolishing your buildin...
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Version 0.73 has arrived! Signals indication, pro tips, bug fixes, and many more
August 22, 2019
by
Voxel Tycoon Devs
#release-notes
GAMEPLAY Added Pro Tips! You can access them by clicking the new button in the top right corner. They are also shown on loading screens Added indicators for signals that show the direction (one-way, t...
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Version 0.74 has arrived! Refit task, more languages, bug fixes, and many more
August 22, 2019
by
Voxel Tycoon Devs
#release-notes
GAMEPLAY New task type added: you can now refit vehicles on stations to transport different cargo types with one vehicle Added Spanish language Added Czech, Spanish, Italian, Turkish, and Argentinas c...
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Version 0.75 has arrived! Brand new Station Window, up to 40x pathfinding performance improvement, new languages, and more!
August 22, 2019
by
Voxel Tycoon Devs
#release-notes
In this update, we have significantly optimized the pathfinding system. Beside performance gain, this should fix annoying issues where vehicles randomly get lost without obvious reasons. If you notice...
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Version 0.76 has arrived! Vehicle stations replacement, new train Turn Around task, new languages, and more!
August 22, 2019
by
Voxel Tycoon Devs
3
#release-notes
GAMEPLAY Vehicle stations can be replaced after removing while preserving existing schedules New Turn Around task can be added to the schedule to force the train to turn around on station instead of m...
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