Version 0.73 has arrived! Signals indication, pro tips, bug fixes, and many more
Voxel Tycoon Pre-Alpha » Devlog
GAMEPLAY
- Added Pro Tips! You can access them by clicking the new button in the top right corner. They are also shown on loading screens
- Added indicators for signals that show the direction (one-way, two way) of the track and the current state of the signal
- Added signal builder tool window where you can visually pick which type of signal to build
- Added Português-Brasil and Turkish languages
- Added UAH, KZT currencies
- Added Ukraine city names
IMPROVEMENTS
- Updated picker of units to which load/unload task should apply: now it shows all units including locomotives and indexes of units
- Route and unit pickers now scrollable if they do not fit the screen
- Added option to rename route (you can find under the three dots button in vehicle window while there's no route management window yet)
- Added setting to disable edge pan
- Added setting to enable Ambient Occlusion (experimental)
- Added setting to disable cloud shadows (useful when recording GIFs)
- Added setting to invert scrolling and zoom direction
- Conveyor mesh slightly simplified
FIXES
- Fixed rare "Object reference not set..." error preventing loading saved games
- Fixed signals inside truss bridges or tunnels can't be removed
- Fixed poles not placed on bridges when electrifying rails
- Fixed vehicle reconfigure window shows an incorrect vehicle name
- Fixed money text can disappear on non-100% UI scales
- Conveyor buffer removed as outdated and will be replaced with proper conveyor devices in the future
- Fixed dialogs and opened windows sometimes may spawn not in front but behind other windows
- Fixed huge explosions can break things (Black Column case)
MODDING
- Signals now have Display Names
- Signals now may be unlocked by research
- WireHeight property is now working
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Voxel Tycoon Pre-Alpha
A tycoon strategy game about mining, transportation, and building factories in an unlimited voxel landscapes.
Status | In development |
Author | Voxel Tycoon Devs |
Genre | Strategy, Simulation |
Tags | Atmospheric, Cozy, Cute, Economy, Tycoon, Voxel |
Languages | Bulgarian, Czech, German, English, Spanish; Latin America, French, Hungarian, Italian, Japanese, Korean, Norwegian Bokmål, Dutch, Polish, Portuguese (Portugal), Portuguese (Brazil), Russian, Slovak, Serbian, Thai, Turkish, Ukrainian, Chinese (Simplified) |
More posts
- Coming in 0.85: A new way to set up a scheduleMar 13, 2021
- Coming in 0.85: Logistics networkMar 13, 2021
- August development updateSep 07, 2020
- Patch 0.84 introduces remappable controls, plus a bunch of improvements and fixe...Jun 04, 2020
- Patch 0.83 is available: Mod Browser upgrade and Walk Mode! 🚶♀️May 17, 2020
- Building tools UI is finally here!May 12, 2020
- Shuttle trains support, plus other minor improvements and fixes in the just-rele...Apr 25, 2020
- Headquarters Update is here! Also, this is the last update before the Steam Ear...Mar 31, 2020
- Day/night cycle, C# modding, and a bunch of other improvements and fixes in the...Mar 31, 2020
- Mass vehicle management is finally here 🙌 Also, there's a new biome🌳, and...Dec 05, 2019
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