Version 0.75 has arrived! Brand new Station Window, up to 40x pathfinding performance improvement, new languages, and more!
Voxel Tycoon Pre-Alpha » Devlog
In this update, we have significantly optimized the pathfinding system. Beside performance gain, this should fix annoying issues where vehicles randomly get lost without obvious reasons. If you notice something odd with how vehicles behave now please let us know!
GAMEPLAY
- Added brand new Station Window where you can see businesses and buildings in range, as well as vehicles arriving there
- Refit duration now depends on the number of wagons to refit
- Refit duration increases if a vehicle is significantly longer than a station
- Added the Italian, Korean, and Serbian languages
- Added the KRW and RSD currencies
- Added Polish city names
IMPROVEMENTS
- Up to 40x faster pathfinding compared to the previous version of the game
- Trucks now dynamically recalculate their path to better avoid traffic jams
- Reduced CPU usage while the game is paused
- Demand indicators now clickable
- Windows can be closed with a middle mouse button click
- UI scale is now autodetected based on screen DPI
- Added icon to Pro Tip window
- Capacity picker is no more shown when clicking on mines and sawmills
FIXES
- Removed mystical signals that could be found underground or underwater
- Fixed buildings can be removed in locked regions
- Fixed regression where progress ring not shown when a vehicle is moving to depot
- Fixed long vehicle names can hide reconfigure button in the depot window
- Fixed notification dates disappear on non-100% UI scale
- Fixed configure vehicle window stays open if a vehicle was sold
- Fixed rare internal error on city growth
- Fixed vehicle unit picker placeholder missing localization
MODDING
- Stations can be unlocked by research
Files
voxeltycoon-windows.zip 281 MB
Version 0.75 Aug 02, 2019
voxeltycoon-osx.zip 283 MB
Version 0.75 Aug 02, 2019
voxeltycoon-linux.zip 284 MB
Version 0.75 Aug 02, 2019
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Voxel Tycoon Pre-Alpha
A tycoon strategy game about mining, transportation, and building factories in an unlimited voxel landscapes.
Status | In development |
Author | Voxel Tycoon Devs |
Genre | Strategy, Simulation |
Tags | Atmospheric, Cozy, Cute, Economy, Tycoon, Voxel |
Languages | Bulgarian, Czech, German, English, Spanish; Latin America, French, Hungarian, Italian, Japanese, Korean, Norwegian Bokmål, Dutch, Polish, Portuguese (Portugal), Portuguese (Brazil), Russian, Slovak, Serbian, Thai, Turkish, Ukrainian, Chinese (Simplified) |
More posts
- Coming in 0.85: A new way to set up a scheduleMar 13, 2021
- Coming in 0.85: Logistics networkMar 13, 2021
- August development updateSep 07, 2020
- Patch 0.84 introduces remappable controls, plus a bunch of improvements and fixe...Jun 04, 2020
- Patch 0.83 is available: Mod Browser upgrade and Walk Mode! 🚶♀️May 17, 2020
- Building tools UI is finally here!May 12, 2020
- Shuttle trains support, plus other minor improvements and fixes in the just-rele...Apr 25, 2020
- Headquarters Update is here! Also, this is the last update before the Steam Ear...Mar 31, 2020
- Day/night cycle, C# modding, and a bunch of other improvements and fixes in the...Mar 31, 2020
- Mass vehicle management is finally here 🙌 Also, there's a new biome🌳, and...Dec 05, 2019
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